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Sorcadin on Trial: Is a multi-classed paladin really better?

May 30, 2021January 11, 2022 ~ J_Charlton ~ 1 Comment

Join me a I venture down a optimization rabbit hole - with a surprising conclusion.

Review: Circle of Wildfire

May 26, 2021January 11, 2022 ~ J_Charlton ~ 1 Comment

The Circle of Wildfire makes a druid more dangerous in a fight and provides a fun, fiery pet.

Don’t fear the Seeker: A new class for Dungeons and Dragons

May 5, 2021January 11, 2022 ~ J_Charlton ~ Leave a comment

After weeks of tinkering, here is the public version of my first homebrew class: the Seeker, which blends marital and magical skill and a burning desire to right wrongs in society.

How to make Lycanthropy more interesting in Dungeons and Dragons

May 3, 2021January 11, 2022 ~ J_Charlton ~ Leave a comment

The rules in the Monster Manual provide only partial guidance on what to do if a character contracts lycanthropy. Here are some ideas to try at your table.

That time my players tried to unionize the cultists

April 26, 2021January 11, 2022 ~ J_Charlton ~ Leave a comment

Ideally, a quest has an interesting motivation. Here's how to make it about more than fighting.

Hard Choices: From Vermire to Sharn

April 22, 2021January 11, 2022 ~ J_Charlton ~ Leave a comment

The hallmark of any good game is interesting choices. Here's how to let your players shape your campaign.

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